AI Insights · Timothy · July 2024
Top 5 Co-op Games on Android in Lithuania - Q2 2024
Discover the performance trends of the top 5 co-op games on Android in Lithuania during Q2 2024, including download, revenue, and active user metrics.
During the second quarter of 2024, the top 5 co-op games on Android in Lithuania showcased varied performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at the metrics from Sensor Tower.
Brawl Stars from Supercell saw its revenue peak at around $12.4K in the second week of April, with a general decline to approximately $6.1K by the end of June. Downloads fluctuated, starting strong at nearly 6K in the first week of April and dropping to about 3.1K by the last week of June. Weekly active users remained relatively stable, averaging around 415K, with a peak of 441K in mid-June.
Roblox by Roblox Corporation had a revenue peak of approximately $9K in early April. Despite a slight dip mid-quarter, revenue stabilized around $6.2K by the end of June. Downloads showed minor fluctuations, with a low of around 1.5K at the end of May and a high of 2.4K at the start of April. Active users consistently increased from 193K at the beginning of April to nearly 213K by the end of June.
PUBG MOBILE from Level Infinite experienced a steady revenue decrease from $7.2K in early April to about $4.2K in late June. Downloads remained low, averaging around 400 per week. Weekly active users showed minor fluctuations, starting at 40.6K and peaking at 42.7K in early April before stabilizing around 35.7K by the end of June.
Whiteout Survival by Century Games Pte. Ltd. had a revenue peak of about $6K in the second week of April, with a gradual decline to approximately $3.3K by the end of June. Downloads remained modest, starting at 1.8K in early April and settling at around 1.3K by late June. Active users exhibited steady growth, rising from 4K at the beginning of April to about 4.1K by the end of June.
Mobile Legends: Bang Bang from Moonton saw a revenue peak of around $4.7K in early April, decreasing to about $2.7K by the end of June. Downloads were relatively low, averaging around 150 per week. Weekly active users remained stable, averaging around 4.4K, with minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.